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"Game Specification" title becomes partially or fully hidden during the ...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...
Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more
Unity Hub Editor install loop when adding a missing Unity Editor version
Steps to reproduce: Open Unity Hub Install any Editor version Create a new project with the installed Editor version Uninstall the s... Read more
“Texture Atlas Viewer“ button text overlaps another button when the UI T...
How to reproduce:1. Create and open a new project2. Open Window > UI Toolkit > Debugger3. Keep narrowing down the UI Toolkit D... Read more
Search results are stacked on top of each other
Steps to reproduce: Create a project Open the "Search" window Enter "t" into a search field and click Enter Save results in the "Use... Read more
Thresholds are no longer automatically calculated after deleting Motion ...
Steps to reproduce: Open any Project Create an Animator and open it Create a Blendtree and double click it Select the Parent Blendtr... Read more
Avatar Mask dropdowns in the Inspector reset and collapse whenever the A...
Steps to reproduce: Open any Project In the Project browser right click > Create > Avatar Mask and select it In the Inspector,... Read more
Deletion prompt is opened when trying to delete a Parent Blendtree State...
Steps to reproduce: Open any Project Create an Animator and open it Create a Blendtree and double click it Select the Parent Blendtr... Read more
Preview tab in the Select Texture 2D window does not expand when the win...
How to reproduce:1. Open the “Portal Pilot” project2. Open any scene3. Select any GameObject in the Hierarchy window4. In the Inspec... Read more
"ObjectDisposedException" is thrown when removing "Orbital Follow" Compo...
How to reproduce:1. Create a new Unity project and install the Cinemachine package2. In the Hierarchy, right-click -> Cinemachine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled