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[Vulkan] Player settings window turns black on clicking "+" button with ...
Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "" button with Vulkan Graphics APIs. Steps ... Read more
Unity 2020.2.0a17 fails to build on IL2CPP when the Editor is installed ...
How to reproduce:1. Create a new Unity project2. In Project Settings select scripting backend IL2CPP3. Build an application Expected... Read more
Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...
How to reproduce:1. Open attached project "case1259902.zip"2. Select CubeTimeline.playable asset in Project window3. Open Timeline w... Read more
uGUI package has unenforced IMGUI dependencies that cause console errors
Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more
Normal buffer writing does not respect depth buffer when using 2DRenderer
How to reproduce:1. Open the attached "2DUrpNormalsDepth.zip" and NormalDepthBug scene2. In the Scene view, observe both the example... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...
Reproduction steps:1. Open a new Project2. Go to Project Settings > Scripting Backend > IL2CPP3. Go to Build Settings > Bui... Read more
Dimensions Overlay is turned off when entering Play mode
How to reproduce:1. Open the attached 'project-1259845.zip' project2. Enable 'Dimensions Overlay' ('Tools' > 'ProBuilder' > 'D... Read more
[NetCode] Generating GhostComponent to Terrain causes error
[NetCode] Generating GhostComponent to Terrain causes error To reproduce:1. Open project attached, New Scene.2. Open Terrain and pre... Read more
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template