Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2020.2.0a16
2020.2.0a17
Issue ID
1259936
Regression
Yes
Unity 2020.2.0a17 fails to build on IL2CPP when the Editor is installed to a location with spaces in the path
How to reproduce:
1. Create a new Unity project
2. In Project Settings select scripting backend IL2CPP
3. Build an application
Expected result: Building was successful
Actual result: Building fails
Reproducible with - 2020.2.0a17
Not reproducible with - 2020.2.0a16, 2020.1.0b14, 2019.4.3f1, 2018.4.24f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a18