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[Perforce] Sub Assets have non deterministic ordering
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[Perforce] when editing a package.json, the editor checks out the meta f...
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac. https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on m... Read more
Tests in a categorized class are filtered as Uncategorized when using tw...
How to reproduce: 1. Open the attached project "TestCategoriesBug.zip" 2. Click Window > General > Test Runner > Play Mode 3. Sel... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
[HDRP] Rendering command Buffer exception thrown on opening a project in...
Rendering command Buffer exception is thrown on opening a project in HDRP Template Steps to Repro: 1. Create a new Project in HDRP... Read more
Profiler Modules Editor throws errors when one of the Profiler Modules i...
Reproduction steps: 1. Create a new Unity project 2. Open Profiler window: Window > Analysis > Profiler 3. Click on the Profiler Mod... Read more
Empty lines between logs are being logged when logging errors, warnings ...
Steps to reproduce: 1. Open the attached project "1332622.zip" 2. Attach Android device 3. Build and run the "SampleScene" scene 4. ... Read more
Linux Editor only redraws panels on when they're being moused over when ...
How to reproduce: 1. Create a new project 2. In the menu bar open the "File" menu 3. Keep opening menus from left to right all the w... Read more
Plugin inspector in the editor doesn't allow selecting CPU architecture ...
This means that you cannot have two different native plugins that are named the same for Intel and Apple silicon editors. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic