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1
votes
Fixed

Editor crashes with various stacktraces when entering Play mode after du...

Visual Effects

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Jul 07, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the user's attached "H3lium.zip" project2. Load the "Zlepenec_v05" scene3. Select "Humming Bird" and "Bombe... Read more

0
votes
Fixed

[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...

Scene Management

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more

0
votes
Fixed

[macOS] Event.current.type scrollWheel pointerType value is not register...

MacOS

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Jul 07, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more

0
votes
Fixed

[Bug] RenderTexture is not automatically created when used as a compute ...

Shader System

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Jul 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "RT-repro.7z"2. Open "SampleScene"3. Enter Play mode Expected result: Compute shader resul... Read more

0
votes
Fixed

[URP] Render Texture gets progressively blurrier when Mip Maps are enabled

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Re... Read more

0
votes
Fixed

[PackMan] Package Manager dialog box is displayed empty when the error m...

Packman

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Jul 07, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the attached project "1261282.zip"2. Extract the attached project to the path that is between 80 and 10... Read more

0
votes
Fixed

[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35

How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more

0
votes
Fixed

[macOS] Red artifacts appear in the Inspector when entering the fullscre...

Themes

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Jul 06, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1

How to reproduce:1. Create a project with the default 3D template2. In the Editor, enter the fullscreen mode Expected result: No art... Read more

0
votes
Fixed

[VFX] Mesh Stripping doesn't test VisualEffect

Package: Visual Effect Graph

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Jul 06, 2020

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Version/s: N/A

If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

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Jul 06, 2020

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Version/s: 2020.1, 2020.2

How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more

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