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[DX12] unity_WorldTransformParams is not initialized in ray tracing shad...
unity_WorldTransformParams is not initialized in ray tracing shaders. Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce:1. Open user-submitted project (certificate-validation-bug.zip)2. Open the SampleScene3. Enter Play Mode Expected r... Read more
[NetCode] RPCs can silently be lost if more RPC data than can fit one pa...
How to reproduce:1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube"2. Enter Play mode3. In Game view's GUI... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce:1. Open users attached project "Bug.zip"2. Open "scene" Scene3. In the Scene View, move the camera around and obser... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps:1. Create a new project2. Open the Animation window with "CTRL + 6" shortcut3. Create a couple Animation clips fo... Read more
[Physics] Dropdown doesn't expand on clicking its title under "Physics D...
Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
Editor crashes with various stacktraces when entering Play mode after du...
How to reproduce:1. Open the user's attached "H3lium.zip" project2. Load the "Zlepenec_v05" scene3. Select "Humming Bird" and "Bombe... Read more
[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...
Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more
[macOS] Event.current.type scrollWheel pointerType value is not register...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template