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Crash on PrepareBuffersForJobExecution when entering Play mode for the s...
How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more
Remapped Materials section is missing in the FBX Importer Preset
How to reproduce:1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project2. Select 'Apple' GameObject in... Read more
[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...
To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more
Error "Could not extract GUID in text file" is thrown when Lighting is s...
Steps to reproduce:1. Open the attached project "Case_1168091"2. Open "House" scene3. Notice the error in the console "Could not ext... Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce:1. Open the attached project("Popup_Test")2. Go to Test > Window3. In Selection A, try to go to the 20th level o... Read more
The GamePlay is very slow and laggy when running the build through any...
How to reproduce:1. Download and open the attached project "LWRP_TEST.zip"2. In "Player Settings" make sure that the "Target SDK" is... Read more
[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...
How to reproduce:1. Create a new project2. Enable VR in the Player Settings3. Enter the Play Mode4. Unplug Oculus Rift USB connector... Read more
Raycast made on UI with multiple graphic Raycasters sort strangely when ...
Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size