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0
votes
Fixed

Crash on PrepareBuffersForJobExecution when entering Play mode for the s...

Audio

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Jun 17, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more

3
votes
Fixed

[iOS] Directional lightmap compression causes lightmap artifacts

Progressive Lightmapper

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Apr 08, 2020

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Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more

1
votes
Postponed

Remapped Materials section is missing in the FBX Importer Preset

Asset - Importers

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Oct 16, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project2. Select 'Apple' GameObject in... Read more

1
votes
By Design

[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...

Package: ARKit

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Aug 19, 2019

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Version/s: 2019.1.5f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1168091"2. Open "House" scene3. Notice the error in the console "Could not ext... Read more

0
votes
Won't Fix

EditorGUI.Popup has limited depth when they are Multi-Level

IMGUI

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Jun 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project("Popup_Test")2. Go to Test > Window3. In Selection A, try to go to the 20th level o... Read more

0
votes
By Design

The GamePlay is very slow and laggy when running the build through any...

iOS

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May 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "LWRP_TEST.zip"2. In "Player Settings" make sure that the "Target SDK" is... Read more

1
votes
Fix In Review

[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...

Oculus

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Jun 07, 2019

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Version/s: 2018.1.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Enable VR in the Player Settings3. Enter the Play Mode4. Unplug Oculus Rift USB connector... Read more

0
votes
By Design

Raycast made on UI with multiple graphic Raycasters sort strangely when ...

uGUI

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Apr 03, 2020

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Version/s: 2019.2, 2019.2.19f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more

0
votes
Fixed

GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...

Graphics - General

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Jan 24, 2020

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Version/s: 2018.4.4f1, 2018.4.15f1, 2019.2

Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more

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