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0
votes
Fixed

Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...

Visual Effects - Legacy

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Jul 10, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (BakeMeshCrash.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the Ed... Read more

0
votes
Fixed

[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...

OpenGL

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Jul 10, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.1

Reproduction steps:1. Open project in "draw_mesh_now2.zip"2. Switch Graphics API to OpenGL ES 2 or 33. Build for iOS and deploy the ... Read more

0
votes
Fixed

Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...

Package: Entity Component System (ECS)

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Jul 10, 2020

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Version/s: 0.8.0 - preview.8

How to reproduce:1. Open attached project "Case_1262093"2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - previ... Read more

0
votes
Fixed

[Stacks] Newly added master stack nodes have separators that should not ...

Package: Shader Graph

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Jul 09, 2020

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Version/s: Master (9f5e9796ac)

Repro steps:1. Create a new "Blank Shader Graph" and open it2. Add "Universal" or "HDRP" to the targetsExpected result: newly added ... Read more

0
votes
Fixed

Closing the Editor while there are unsaved Shader Graph changes does not...

Package: Shader Graph

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Jul 09, 2020

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Version/s: 7.0.1 - 10.0.0-preview.9

How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph file3. Open the graph and make some changes4.... Read more

2
votes
Fixed

Unity Hub doesn't work on Apple silicon devices

MacOS

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Jul 09, 2020

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Version/s:

Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more

0
votes
Fixed

C# compiler in Unity editor crashes when running on Apple silicon devices.

MacOS

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Jul 09, 2020

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Version/s: 2020.2

Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more

0
votes
Fixed

Modifying scoped registries in project manifest does not update Package ...

Packman

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Jul 09, 2020

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Version/s:

Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more

0
votes
Fixed

[macOS] Editor crashes with TLSAllocator::GetAllocatedMemorySize() const...

MacOS

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Jul 09, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Make sure that you already pared your wire-free earbuds and they are ready to connect2. Open the attached swr201... Read more

0
votes
Fixed

[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...

Graphics - LowLevel

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Steps to reproduce:1. Open user's attached project "DrawMeshinstancedTest.zip"2. Build it to Mobile as a Developer build3. Open Fram... Read more

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