Search Issue Tracker
AssetDatabase is not ready in InitializeOnLoadMethod nor in OnPostProces...
Reproduction steps:1. Before opening the user’s attached project make sure the Library folder is deleted2. Open the user’s attached ... Read more
The WebGL Diagnostics panel shows Total/Used JS Memory as N/A on Desktop...
Steps to reproduce: Open a new Unity project Set Build target to WebGL Go to Project Settings>Player>Publishing Settings and t... Read more
Crash on LightProbesManager::Append when unloading Scene Async that cont...
How to reproduce: Open the attached project Open scene "SCENE1" Enter Play Mode In the Hierarchy enable the “LOADER_ACTIVATE_ME_FORT... Read more
Variable values in script are not updated after entering Play Mode for f...
How to reproduce:1. Open attached project2. In Editor open any Scene (e.g. Assets/Scenes/GameScene)3. Create any object in Hierarchy... Read more
TMP_Sprite Asset is offset when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Observe the Sprites in Game View Expected result: Sprite ... Read more
[Android][Vulkan] Android GPU Inspector crashes with "Failed to profile ...
Reproduction steps:1. Open the user's attached "VulkanBug.zip" project2. Build and Run for Android3. Open Android GPU Inspector4. Pr... Read more
Hungarian is disabled under Missing Tables when a specific playable file...
Reproduction steps:1. Open the project from the drive link2. Select "\Assets\Data\Localization\Tables\UI\UI.asset" in the Project wi... Read more
ReflectionProbe.defaultTexture changes to UnityBlackCube when changing s...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/StartScene.unity” scene3. Enter Play Mode4. In Game Vie... Read more
Unity Hub's shown project limit is capped at 40 projects
How to reproduce:1. Have more than 40 projects in the system2. Open Unity Hub3. Select the Projects window and scroll through the li... Read more
[Metal] Color value is wrong in "UnityPerMaterial" cbuffer when changing...
How to reproduce:1. Open the user’s attached project2. Deploy it to an iOS device3. In the app, touch the screen and observe the res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved