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0
votes
Fixed

[Editor] Recent scenes should not include (DOTS) subscenes

Scene Management

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Jul 14, 2020

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Version/s: 2020.2.0a1

Steps to reproduce:1. Install the DOTS packages2. Create a subscene via RMB in the Hierarchy->New Sub Scene Expected result: the ... Read more

0
votes
Fixed

[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...

MacOS

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more

0
votes
Fixed

Custom Playable Assets aren't opened in Animation window when opening th...

Package: Timeline

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Jul 14, 2020

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Version/s: 1.4.0-preview.7

How to reproduce:1. Open the attached project (timeline bug.zip)2. In the Project window double-click the 'GOTimeline' Asset to open... Read more

1
votes
Fixed

Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...

Physics2D

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Jul 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more

0
votes
Fixed

SRP Batcher compatibility randomly changes after shader is reimported

Package: Scriptable Render Pipeline Core

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Jul 14, 2020

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Version/s: 7.0.0 - 7.4.1

How to reproduce:1. Open the attached project2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is S... Read more

0
votes
Fixed

LightProbe asset data is replaced by the currently opened Scene values w...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more

1
votes
Fixed

[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...

Package: Scriptable Render Pipeline Universal

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Jul 14, 2020

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Version/s: 10.0.0-preview.10

How to reproduce:1. Create a new URP template project2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Speed... Read more

0
votes
Fixed

[URP] Transparent meshes are rendered as opaques when using Lit Shader w...

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more

0
votes
Fixed

[HDRP] Project loses reference to the SRP Asset when building with batch...

Package: SRP HD Template

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Jul 13, 2020

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Version/s: 8.1.0

Reproduction steps:1. Create a new project with HDRP template or open an existing one2. Close the project and delete the Library fol... Read more

0
votes
Fixed

[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...

Mono

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Jul 13, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps:1. Open the attached project ("NativeArrays.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Insp... Read more

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