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[Editor] Recent scenes should not include (DOTS) subscenes
Steps to reproduce:1. Install the DOTS packages2. Create a subscene via RMB in the Hierarchy->New Sub Scene Expected result: the ... Read more
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more
Custom Playable Assets aren't opened in Animation window when opening th...
How to reproduce:1. Open the attached project (timeline bug.zip)2. In the Project window double-click the 'GOTimeline' Asset to open... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more
SRP Batcher compatibility randomly changes after shader is reimported
How to reproduce:1. Open the attached project2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is S... Read more
LightProbe asset data is replaced by the currently opened Scene values w...
How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more
[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...
How to reproduce:1. Create a new URP template project2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Speed... Read more
[URP] Transparent meshes are rendered as opaques when using Lit Shader w...
Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more
[HDRP] Project loses reference to the SRP Asset when building with batch...
Reproduction steps:1. Create a new project with HDRP template or open an existing one2. Close the project and delete the Library fol... Read more
[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...
Reproduction steps:1. Open the attached project ("NativeArrays.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size