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0
votes
Won't Fix

[Android] Can't relocate the caret in Input Fields when Hide Mobile Inpu...

Mobile

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Jul 04, 2020

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Version/s: 2019.3.13f1, 2019.4.0f1

Repro steps:1. Create a new project2. Add a regular Input Field3. Enable "Hide Mobile Input"4. Build and Run on Android5. Touch the ... Read more

0
votes
Not Reproducible

Autoconnect Profiler doesn't set the device target to profile automatically

Profiling

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Jun 29, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2.0a1

Reproduction steps:1. Create a new project, set the Build Platform to Android2. In the Build Settings window turn on the Development... Read more

0
votes
Fixed

[Animation] Motion Threshold parameter value slider is broken.

Animation

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Jul 06, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more

0
votes
Postponed

[GPU PLM] The GPU Lightmapper is slow when using "Always Refresh"

Progressive Lightmapper

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Jul 06, 2020

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Version/s: 2020.2.0a17

The GPU light mapper is not performant when using the "Always Refresh" feature (previously named "animated materials"). It can reall... Read more

0
votes
Won't Fix

[XR] Tooltips for Pose Source in Tracked Pose Driver always appear in ce...

XR SDK

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Jul 06, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b15, 2020.2

Tooltips for Pose Source dropdown in Tracked Pose Driver always appear in center of window. Refer the attached video Steps to repro:... Read more

0
votes
By Design

Undo option in the menu->Edit almost always shows wrong numbers when dup...

Scene Hierarchy

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Jul 06, 2020

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Version/s: 2020.2.0a17

How can we reproduce it1 Create new project2 Go to Hierarchy and create 10 Game Objects - e.g. Cubes3 Select those 10 GOs and Duplic... Read more

1
votes
Not Reproducible

UWP App startup time is a lot longer when Network Adapter is enabled

Universal Windows Platform

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May 27, 2020

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Version/s: 2017.4, 2017.4.40f1, 2020.2

How to reproduce:1. Open the attached "Test_Delete01.zip" project2. Build to UWP (with XAML and Master build configuration)3. Open t... Read more

0
votes
Fixed

[Package Manager] No progress bar when adding via Git URL, but cannot ch...

Packman

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Apr 24, 2020

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Version/s: 2019.4, 2020.2

Steps:1. open new 3D project2. window > package manager3. + > git url4. enter a valid format forPackMan git url (like https://... Read more

4
votes
Fixed

[UI] Clickable event called twice

Graph Tools Foundation

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Jun 23, 2020

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Version/s: 2019.3, 2020.2.0a16

UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more

0
votes
Fixed

[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...

WebGL

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May 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip")2. Changed build target to WebGL3. Check the "D... Read more

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