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0
votes
Fixed

[HDRP] Save Scene pop up appears twice while restarting editor after cha...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

Save Scene pop up appears twice while restarting editor after changing the configuration to HDRP+DXR. Steps to repro:1. Create anew ... Read more

0
votes
Fixed

[Shader Graph] Unsave icon (*) does not disappear from the shader name o...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

-Unsave icon () does not disappear from the shader name on saving for HDRP shaders.-It disappears when saving shader twice.-It occur... Read more

0
votes
Fixed

Freeze/Crash with various stack traces when importing a specific PSD fil...

Asset - Importers

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Jul 21, 2020

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Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Download the user-submitted psd file(bASIC SPRITE.PSD)2. Create a new Unity project3. Import the psd file Expect... Read more

0
votes
Fixed

[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro:1. ... Read more

0
votes
Fixed

Console window: add Clear on Recompile option

Inspector Framework

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Jul 21, 2020

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Version/s:

Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more

1
votes
Fixed

[XR Interaction Toolkit] Custom reticle flickers when interacting with UI

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more

1
votes
Fixed

[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample e...

Profiling

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce:1. Create and open a new project2. In the Menu bar, go to Window > Analysis > Profiler3. Make sure profiler i... Read more

0
votes
Fixed

Memory usage of Logging remains high when the error messages in the Con...

Mono

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Jul 21, 2020

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Version/s: 2018.4, 2018.4.25f1, 2020.2

How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more

0
votes
Fixed

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...

2D

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Jul 21, 2020

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Version/s: 2019.4.3f1, 2020.2.0a16

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart slic... Read more

0
votes
Fixed

[URP] Shadows clipping to the sides of Game and Scene cameras

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

Reproduction steps:1. Open attached project "ShadowClipping.zip" and scene "Test"2. In Game View, observe "hermit crab (1)" Game Obj... Read more

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