Search Issue Tracker
Fixed in 10.2.X
Votes
0
Found in [Package]
9.0.0 preview.33, 8.2.0, 8.1.0.
Issue ID
1264770
Regression
No
[Shader Graph] Unsave icon (*) does not disappear from the shader name on saving for HDRP shaders
-Unsave icon (*) does not disappear from the shader name on saving for HDRP shaders.
-It disappears when saving shader twice.
-It occurs only with HDRP shaders.
Steps to repro:
1. Create anew HDRP template project.
2. Project Window > Click "+" > HDRP > StackLit Shader Graph.
3. Open the shader > Blackboard Window.
4. Add any property(Vector) > Click on Save Asset.
Actual Result:
Unsave icon (*) does not disappear from the shader name.
Expected Result:
Unsave icon (*) should disappear from the shader name.
Reproducible in:
2020.2.0a19, 2020.1.0f1, 2020.1.0b6 with Package version 9.0.0 preview.33, 8.2.0, 8.1.0.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
Resolution Note (fix version 10.2):
Fixed in: 10.2.0.