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SerializeReference field from ScriptableObject loses value when deleting...
Reproduction steps:1. Open the attached project "case1266303.zip"2. In the Project window click on element named "Test asset"3. In t... Read more
[XR] [Built in Renderer] Quest screenshots are black or corrupted
Since around July 22nd screenshots on the Quest are black or sometimes pixelated corrupted images The image in the headset.and Rift ... Read more
Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps:1. Open new unity project and scene "SampleScene"2. In Hierarchy window, select "Main Camera" GameObject3. In Ins... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first e... Read more
[Cinemachine] Input Filed of Composer Target Size is overlapping with it...
Composer Target Size text under the Preferences Cinemachine window is overlapping with its Input Field. Steps to repro:1. Create a n... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more
[Cinemachine] Dropdown doesn't expand on clicking its Lable in Preferenc...
Runtime settings, composer settings & Collider settings dropdown list doesn't expand on clicking its Lable under the Preferences... Read more
[ECS] "InvalidProgramException: Invalid IL code" error when calling inst...
Reproduction steps:1. Open attached project "InvalidILCode.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window E... Read more
Some Textures are not created when their formats are shown as supported ...
Reproduction steps:1. Open attached project "1266102"2. Open scene "SampleScene"3. Enter Play Mode Expected result: All texture form... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size