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0
votes
Fixed

[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...

Package: Shader Graph

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Aug 10, 2020

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Version/s: Master (b866415201)

Does not happen in 9.x.x/ReleaseMay affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it s... Read more

0
votes
Fixed

Invalid Windows Proxy Configuration causes NullReferenceException to be ...

Mono

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Aug 10, 2020

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Version/s: 2020.2.0a21

User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as such:... Read more

0
votes
Fixed

Screen rotates from portrait to landscape mode during initial applicatio...

iOS

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Aug 10, 2020

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Version/s: 2018.4, 2018.4.25f1, 2020.2

How to reproduce:1. Open the attached 'Storyboard.zip' project2. Build 'SampleScene' for iOS3. Deploy project to an iOS device4. Hol... Read more

0
votes
Fixed

Particle System mesh UV coordinates change when mesh's geometry layout i...

Visual Effects - Legacy

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Aug 10, 2020

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Version/s: 2019.3.0a7, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (Geom_Layout_Particles.zip)2. Open the Main scene3. Enter Play Mode4. Select the 'Pa... Read more

0
votes
Fixed

[Terrain Tools] New instance of "Export Noice to Texture" window is crea...

Package: Terrain Tools

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Aug 10, 2020

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Version/s: 3.0.1, 3.0.0 , 2.0.2, 1.1.2

A new instance of "Export Noice to Texture" window is created every time even though another instance is already open in Noice Setti... Read more

12
votes
Fixed

URP and HDRP builds include unused asset files that cannot be stripped

Package: Scriptable Render Pipeline Universal

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Aug 10, 2020

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Version/s: 10.0.0-preview.30

How to reproduce:1. Open attached project "urpStripping.zip"2. In the Menu bar, go to File > Build Settings...3. In the Build Set... Read more

0
votes
Fixed

[Windows] The Unity import progress is not shown in the Windows taskbar

Window management

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Aug 10, 2020

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Version/s: 2020.1.2f1, 2020.2.0a5

How to reproduce:1. Create a new project2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import progres... Read more

0
votes
Fixed

Custom shader creation APIs are missing the AssetImportContext and thus ...

Shader System

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Aug 10, 2020

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Version/s: 2018.4

ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, ca... Read more

0
votes
Fixed

Reordering children in the Hierarchy does not dirty the scene nor record...

Scene Management

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Aug 10, 2020

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Version/s: 2020.2.0a21

Steps:1. Create a GameObject with two children2. Reorder the two children==>Scene is not dirtiedUndo doesn't work either Note:- T... Read more

0
votes
Fixed

[Prefabs] Blue highlight (override indicator) is missing for Radius and ...

AI Navigation

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Aug 10, 2020

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Version/s: 2019.1.0a1, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more

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