Search Issue Tracker
Fixed in 1.1-preview.2
Votes
1
Found in [Package]
1.0.0
Issue ID
1268008
Regression
No
IndexOutOfRange error when disabling actionmap with button
How to reproduce:
1. Open the attached "InputActionMapStackBug.zip" project
2. Open the "SampleScene" Scene
3. Connect Xbox One controller -> Enter the Play Mode
4. Press A (submit) on an Xbox One controller -> Press B (cancel)
5. Observe Console Window
Expected result: No errors appear
Actual result: "IndexOutOfRangeException while executing 'performed' callbacks" error appears
Reproducible with: 2019.4.8f1, 2020.1.2f1, 2020.2.0a20 (1.0.0)
Full error:
IndexOutOfRangeException while executing 'performed' callbacks of 'UI/Cancel[/Keyboard/escape,/XInputControllerWindows/buttonEast]'
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)
Notes:
- Could not test on 2018.4, because input System Package is not available in that stream
- Could not on versions lower than 1.0.0, because of Scripting errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path
Add comment