Search Issue Tracker
Fixed in 1.1-preview.2
Votes
1
Found in [Package]
1.0.0
Issue ID
1268008
Regression
No
IndexOutOfRange error when disabling actionmap with button
How to reproduce:
1. Open the attached "InputActionMapStackBug.zip" project
2. Open the "SampleScene" Scene
3. Connect Xbox One controller -> Enter the Play Mode
4. Press A (submit) on an Xbox One controller -> Press B (cancel)
5. Observe Console Window
Expected result: No errors appear
Actual result: "IndexOutOfRangeException while executing 'performed' callbacks" error appears
Reproducible with: 2019.4.8f1, 2020.1.2f1, 2020.2.0a20 (1.0.0)
Full error:
IndexOutOfRangeException while executing 'performed' callbacks of 'UI/Cancel[/Keyboard/escape,/XInputControllerWindows/buttonEast]'
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)
Notes:
- Could not test on 2018.4, because input System Package is not available in that stream
- Could not on versions lower than 1.0.0, because of Scripting errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
Add comment