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[URP][Prefab] Camera stack UI does not correctly show overrides
steps 1. open project 2. open SampleScene 3. in hierarchy, select "Camera (instance of prefab)" 4. in inspector, check UI for Camera... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Inspect the Console window Expected result: The build proce... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more
Buoyancy effector 2D only behaves normally when using Box Collider 2D
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more
[Mobile] [Input System] UI elements are not responding to mouse clicks i...
Reproduction steps: 1. Create a new project 2. Import Input System package from package manager 3. Go File -> Build settings and swi... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps: 1. Create a new project 2. Switch to Android Platform 3. Add a custom Android Manifest through the Player Option... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. Enter the Play mode 4. Scroll down until the text is no lon... Read more
[URP] Custom UI from Renderer Feature is not drawn when Camera PostProce...
How to reproduce: 1. Open the user's attached "urp-bugs.zip" project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" Gam... Read more
[ProBuilder] StackOverflowException is thrown sometimes and crashes Edit...
How to reproduce: 1. Open the attached project's "case_1350635-Project.zip" Scene labeled "SampleScene" 2. Go to Preferences -> ProB... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps: 1. Open the attached project "Test.7z" 2. Build and Run on Android Expected result: A correct date is visible o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
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- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled