Search Issue Tracker
[Metal] Half-precision literal in HLSL is translated to float literal by...
Reproduction steps: 1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip). 2) Open "MobileBloom.shader". 3) Ob... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°" --fails for 5.5, 5.6, 2017.1 --works on OSX -repro: --create new project named "UNÄ... Read more
[Bug Reporter] Files/Folders with names containing non-ASCII symbols do ...
-e: see title, symbol in question seems to be "°" --fails when sent from OSX or Windows -repro: --create a new project called "UNÄ°... Read more
Collided ships in networked game lose control
To reproduce: 1) Open attached project 2) Make 2 player builds 3) Run them both 4) Host on one of them, join on another one 5) Using... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce: 1. Open attached “ScriptLoaded.zip” project 2. Open “Main” scene 3. Select “Doesn’t work” object in Hierarchy 4.... Read more
[WebGL] Build gets uncaught exception when using Linq::Take
Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce: 1. Open the attached project 2... Read more
FBX's animations are not imported if overwriting FBX file from File Expl...
Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more
[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)
Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more
Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...
Reproduction steps: 1. Open the attached project; 2. Right click on the jumpingCube.fbx and select Reimport; 3. Observe the crash. ... Read more
[Android] Crash in particle system on Vivante GC1000
How to reproduce: 1. Open the attached project "ReproCrashTab3_2017-04-06.7z (4.5 MB) " 2. Build and run "TestSceneCrash" scene on S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material