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0
votes
By Design

[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...

Mobile Graphics

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Feb 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

To reproduce:1. Open the user's attached project2. Build and run on Android device3. Compare the Game View and device screen Expecte... Read more

1
votes
Fixed

[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

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Feb 14, 2020

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Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gifThis is only repro using Metal. A... Read more

0
votes
Fixed

Package errors are thrown when switching the build platform after updati...

Deployment Management

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Sep 12, 2020

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Version/s: 2019.3.0b5, 2019.4, 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Create a new project in Unity 2018.4.27f1 or earlier2. Close the project and open it in unity 2019.3.0b5 or late... Read more

2
votes
Fixed

Bug Reporter fails to Submit a Report when trying to attach a Large project

Bugreporter

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Aug 19, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project(Check the notes below)2. Open the bug reporter window3. Try to submit the bug report... Read more

0
votes
By Design

[VCS] Various VCS actions are not greyed out in the VCS Context menu for...

Version Control

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
Fixed

Scene view's grid position is inverted on its axis when the Scene Camera...

Scene/Game View

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Aug 28, 2019

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Version/s: 2019.1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new project or open an existing one2. Set the Field of View field of the Scene Camera to a number lower... Read more

0
votes
Won't Fix

Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas

2D

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Jun 09, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open the user's attached project2. In the Project Window, select the Sprite Atlas (Assets > Sprites)3. In the... Read more

1
votes
Fixed

[UIElements] FloatField.formatString is not applied to initial field values

UI Toolkit

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May 05, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps:1. Open attached project "FieldFormat"2. In Menu bar, open Window -> UIElements -> Test3. In Test window, o... Read more

0
votes
Fixed

[iOS] The application freezes when AuthenticationSession is called

iOS

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Jun 15, 2020

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Version/s: 2019.3.10f1, 2019.4.0f1, 2020.2.0a1

How to reproduce:1. Open the user-supplied project "iOS AuthenticationServices bug.zip"2. Build it for iOS and deploy it on a device... Read more

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