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[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more
Render Pipeline Editor Resources asset isn't saved in the HDRP Default S...
How to reproduce:1. Open attached project "hdrp_final.zip"2. In the Menu bar, go to Edit > Project Settings...3. In the Project S... Read more
AssetDatabase.ForceReserializeAssets modifies data when used on a Prefab...
How to reproduce:1. Open the attached "1252436 repro" project2. Copy the content of Assets/HubProduction.prefab and save it for late... Read more
Crash when using AssetDatabase.FindAssets in a custom PropertyAttribute ...
How to reproduce:1. Open user-submitted project (AssetDatabaseBug.zip)2. Open the file 'TestClass.cs' and uncomment line 10([Formerl... Read more
IDropHandler is not triggered when the dragged object has IPointerDownHa...
How to reproduce:1. Open user's attached "Drag Drop Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Drag and dro... Read more
The Editor's 'hasUnsavedChanges' functionality loses changes when at lea...
How to reproduce:1. Open attached project "hasUnsavedChangesInvalidChanges.zip" and scene "SampleScene"2. Open Profiler Window3. Cli... Read more
Animator Controller asset can contain orphaned data which cannot be remo...
How to reproduce:1. Open user-submitted project (805665.zip)2. Select the '[BUG] Anim Controller has orphan State that references th... Read more
[WebGL] [VideoPlayer] Autoplay of muted video is blocked when 'Wait For ...
Reproduction steps:1. Open the attached project ("case_1241584-MutedVideos.zip")2. Open the repro scene ("SampleScene")3. Select the... Read more
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