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Prefab's Animator component Controller field is not highlighted when its...
How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more
Unity Crash when importing fbx files
Steps to reproduce: 1. Open Users attached project "unity fundamental dev.zip" 2. Import Users attached file "ThroneBase01.fbx" or "... Read more
[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...
Steps to reproduce: 1. Create a new project and launch in DirectX 12 mode 2. Create a Light Probe Group 3. Select create a Light Pro... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more
Loading raw profiler data causes editor crash on pthread_kill + 10
How to reproduce: 1. Create a new project 2. Go to Window-> Analysis-> Profiler 3. Load into Profiler the "ProfilerData-2020-01-23 ... Read more
Particle System that uses Force Field behaves inconsistently when frame ...
Repro steps: 1. Open the attached project 2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in ... Read more
Error Message with length of multiple screen sizes is generated when cre...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce: 1. Open the attached project ("case_1162154-Chromatic_Repro.zip") 2. Open the repro scene ("SampleScene") 3. Move ... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1