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Prefab's Animator component Controller field is not highlighted when its...
How to reproduce:1. Open the attached project("AnimatorControllerBug")2. Select GameObject in Hierarchy3. Change the Animator compon... Read more
Unity Crash when importing fbx files
Steps to reproduce:1. Open Users attached project "unity fundamental dev.zip"2. Import Users attached file "ThroneBase01.fbx" or "Gr... Read more
[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...
Steps to reproduce:1. Create a new project and launch in DirectX 12 mode2. Create a Light Probe Group3. Select create a Light Probe ... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more
Loading raw profiler data causes editor crash on pthread_kill + 10
How to reproduce:1. Create a new project2. Go to Window-> Analysis-> Profiler3. Load into Profiler the "ProfilerData-2020-01-2... Read more
Particle System that uses Force Field behaves inconsistently when frame ...
Repro steps:1. Open the attached project2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in th... Read more
Error Message with length of multiple screen sizes is generated when cre...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce:1. Open the attached project ("case_1162154-Chromatic_Repro.zip")2. Open the repro scene ("SampleScene")3. Move the... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
All about bugs
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