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2
votes
Fixed

[Linux Player] Input.GetKey does not detect certain keys when switched t...

Linux

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Jan 05, 2020

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Version/s: 2019.2.17f1, 2019.4, 2020.1

How to reproduce: 1. Open the user's attached project (KeyTest.zip) 2. Build for Linux 3. Run the built project with '-logFile <file... Read more

0
votes
By Design

Intellisense does not autocomplete callbacks when script inherits from A...

Asset - Database

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b8, 2019.3.0a1

How to reproduce: 1. Open the attached project("Intellisense_Asset") 2. Open the NewBehaviourScript 3. In the NewBehaviourScript cla... Read more

0
votes
By Design

Undo/Redo action invalidate SerializedObject in Inspector when adding/re...

Serialization

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Dec 16, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0f3, 2020.1.0a1

How to reproduce: 1. Open attached project ("SO-REPRO.zip") 2. Create SerializedObject asset (Assets->Create->BugReport->SO) 3. Sele... Read more

2
votes
Fixed

Timeline preview doesn't reset animated properties if animating an Anima...

Package: Timeline

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Jun 12, 2019

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Version/s: 2018.3.0b5, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more

0
votes
Won't Fix

Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...

Graphics - General

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Jun 12, 2019

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Version/s: 2019.1.0a11, 2019.1.5f1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1,... Read more

0
votes
Fixed

[Animation] Failing to add animation Property to the parent of a rigged ...

Package: Timeline

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Jun 12, 2019

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Version/s: 2018.3.0a10, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more

0
votes
By Design

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...

Scripting

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more

0
votes
By Design

[WebGL] UI loses Assembly Reference when building a project with FaceBoo...

uGUI

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Jul 31, 2019

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Version/s: 2019.2.0f2, 2019.3.0a1, 2019.3.0a8

Steps to reproduce: 1. Open users attached project "SpaceShooter2019-30a7.zip" 2. Open "MainMenu" scene 3. Notice the console errors... Read more

0
votes
Fixed

[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...

Windows

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May 29, 2019

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Version/s: 2019.1.0b7, 2019.1.0f2, 2019.2.0a7, 2019.3.0a1

Steps to reproduce: 1. Create a new project and launch in DirectX 12 mode 2. Create a Light Probe Group 3. Select create a Light Pro... Read more

0
votes
Fixed

Prefab's Animator component Controller field is not highlighted when its...

Animation

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more