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[Linux Player] Input.GetKey does not detect certain keys when switched t...
How to reproduce: 1. Open the user's attached project (KeyTest.zip) 2. Build for Linux 3. Run the built project with '-logFile <file... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce: 1. Open the attached project("Intellisense_Asset") 2. Open the NewBehaviourScript 3. In the NewBehaviourScript cla... Read more
Undo/Redo action invalidate SerializedObject in Inspector when adding/re...
How to reproduce: 1. Open attached project ("SO-REPRO.zip") 2. Create SerializedObject asset (Assets->Create->BugReport->SO) 3. Sele... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1,... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more
Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...
Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more
[WebGL] UI loses Assembly Reference when building a project with FaceBoo...
Steps to reproduce: 1. Open users attached project "SpaceShooter2019-30a7.zip" 2. Open "MainMenu" scene 3. Notice the console errors... Read more
[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...
Steps to reproduce: 1. Create a new project and launch in DirectX 12 mode 2. Create a Light Probe Group 3. Select create a Light Pro... Read more
Prefab's Animator component Controller field is not highlighted when its...
How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1