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0
votes
Fixed

[Android] Selecting IL2CPP and ARM64 architecture and then selecting Mon...

Android

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Oct 01, 2020

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Version/s: 2020.2.0b5

1. Open any Unity project and switch to Android platform2. Select IL2CPP scripting backend and check ARM64 architecture3. Switch bac... Read more

0
votes
Fixed

Two attempts are made to open Maya and convert a .ma file to FBX when im...

Asset - Importers

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Oct 01, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Make a new Unity project2. Import the user's attached "teleporter.ma" file as a new asset Expected results: a 3-... Read more

0
votes
Fixed

[PackMan] Incorrect version of Asset is downloaded when using "Open In U...

Packman

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Sep 30, 2020

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Version/s: 2019.4, 2019.4.11f1

How to reproduce:1. Open Rewired asset in the Asset Store window - https://assetstore.unity.com/packages/tools/utilities/rewired-216... Read more

0
votes
Fixed

Shadows are rendered only for one of the batches when calling DrawMeshIn...

Graphics - LowLevel

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Sep 30, 2020

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Version/s: 2018.3.12f1, 2018.4, 2020.2

Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more

0
votes
Fixed

[Probuilder] Modifying a value of a prefab in ProBuilder results in a Me...

Package: Probuilder

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Sep 30, 2020

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Version/s: 4.4.0

Reproduction steps:1. Open the user's attached project "Probuilder Prefab Test.zip"2. Go to the SampleScene and open the "A Prefab" ... Read more

12
votes
Fixed

[Input System] DualShock4 Controller returns random Input values when co...

Package: Input System

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Sep 30, 2020

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown in the Console when at leat 129 'Deca...

Package: Scriptable Render Pipeline HD

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Sep 30, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more

0
votes
Fixed

Sprite Shape Height Interpolation is Linear when using Continuous Interp...

Package: 2D Sprite Shape

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Sep 30, 2020

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Version/s: 5.0.2

Reproduction steps:1. Open attached project "Shape_Interpolation"2. Open "Scene"3. Check that Spline is being interpolated Continuou... Read more

0
votes
Fixed

Terrain inspector is proposing a shader which isn't there

Terrain

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Sep 30, 2020

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Version/s:

How to reproduce:Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/7c071502363c14d40dab... Read more

0
votes
Fixed

[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more

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