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[Android] Selecting IL2CPP and ARM64 architecture and then selecting Mon...
1. Open any Unity project and switch to Android platform2. Select IL2CPP scripting backend and check ARM64 architecture3. Switch bac... Read more
Two attempts are made to open Maya and convert a .ma file to FBX when im...
How to reproduce:1. Make a new Unity project2. Import the user's attached "teleporter.ma" file as a new asset Expected results: a 3-... Read more
[PackMan] Incorrect version of Asset is downloaded when using "Open In U...
How to reproduce:1. Open Rewired asset in the Asset Store window - https://assetstore.unity.com/packages/tools/utilities/rewired-216... Read more
Shadows are rendered only for one of the batches when calling DrawMeshIn...
Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more
[Probuilder] Modifying a value of a prefab in ProBuilder results in a Me...
Reproduction steps:1. Open the user's attached project "Probuilder Prefab Test.zip"2. Go to the SampleScene and open the "A Prefab" ... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more
IndexOutOfRangeException is thrown in the Console when at leat 129 'Deca...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
Sprite Shape Height Interpolation is Linear when using Continuous Interp...
Reproduction steps:1. Open attached project "Shape_Interpolation"2. Open "Scene"3. Check that Spline is being interpolated Continuou... Read more
Terrain inspector is proposing a shader which isn't there
How to reproduce:Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/7c071502363c14d40dab... Read more
[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...
How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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