Search Issue Tracker
[iOS 9] Application freezes after minimising and re-opening it when down...
To reproduce:1. Open project attached by the user2. Build it and run on device with iOS 93. In built app hit button "10 large files"... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more
StaticBatchingUtility.Combine() leaks memory with combined mesh data
The combined mesh data is never getting freed, even though all GameObjects that were used to create the combined mesh have been remo... Read more
Animation curve is stuttering while rotating the game object
To reproduce:1. Open attached project;2. Open "Test" scene;3. Choose "Hero" game object in the hierarchy;4. In the Animation window,... Read more
Objects in the scene get lighter when a new scene is created
To reproduce:1. Open attached Unity project "tests.zip"2. Open "Test 2" scene3. Observe objects in the scene view4. Create a new sce... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce:1. Open "UnityBug.zip"2. Load "BugScene" scene3. Enter playmode-Crash Note: Issue is located in Cam2DLitSources.c... Read more
Vector4 Animation values don't match up with related values in New Material
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select Plane.4. In Animation, expand Square Para... Read more
ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 ...
Steps to reproduce:1. Open attached “CaptureScreenshot.zip” Unity project2. Open “TestScene” scene3. Enter Play mode4. Press Space t... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity2. Open scene "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved