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[Mac] Package Manager fsync error is thrown when creating a Unity projec...
How to reproduce: 1. Create an SMB shared directory 2. Create a new Unity project on this shared directory Expected results: A proj... Read more
Moving files in local packages causes them to be renamed to lowercase wh...
How to reproduce: 1. Open the "Rename_Repro.zip" project 2. In Project view, Select Packages > Custom Package > Script > Editor 3. M... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1,... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more
Crash on RegisterPlugin when importing plugin
How to reproduce: 1. Open the attached project 2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduc... Read more
Render Texture is blank when attaching it to Video Player as Target Texture
Steps to reproduce: 1. Open users attached project "HUG EMEA 2018.zip" 2. Open "Hug1" scene 3. In the Hierarchy window find "Left_La... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
Animation transition is not interrupted by an Any State transition when ...
Repro steps: 1. Open user attached project and "SampleScene" 2. In the Hierarchy, click on "AnimatedBar" game object and double clic... Read more
Logging errors from background thread crashes the Editor when Error Paus...
How to reproduce: 1. Open user-submitted project (project.zip) 2. Open the 'SampleScene' scene 3. Make sure 'Error Pause' is enabled... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce: 1. Open the attached 'project-1201307.zip' project 2. Build and run the standalone 3. Open Windows Task Manager an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1