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"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project2. In services window, enable IAP3. Import store package and go through installation steps ... Read more
[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...
[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more
[Windows] Check for updates window does not appear on startup
Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro:0. Precondition: in Edi... Read more
Text from edited prefab's component does not account for bold style when...
Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more
[Metal] [iOS] Screen is rendered black upon launch
Reproduction steps:1. Open customer's attached project in "MiniDayZ2_MetalBug copy.zip"2. Build for iOS and deploy it to iOS applica... Read more
Project's Library gets corrupted when having a custom "Motion Vectors" S...
How to reproduce:1. Open a new project2. Create a Shader in the Project window (Create > Shader > Unlit Shader)3. Go to Edit &... Read more
WebGL Settings are automatically set to use unsupported texture compress...
How to reproduce:1. Open user's attached "WebGL Compressed Texture Bug" project2. Select the "texture compressed" texture3. In the I... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...
How to reproduce:1. Create a new project2. Set the Layout to 'Default' (Window -> Layouts -> Default)3. Inside the Assets dire... Read more
Editor freezes and memory usage increases when moving a selector between...
How to reproduce:1. Open the attached project (case-1274584.zip)2. Open the UI Builder window (Window -> UI -> UI Builder)3. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size