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0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

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Sep 02, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce:1. Open user's attached "WebGL Compressed Texture Bug" project2. Select the "texture compressed" texture3. In the I... Read more

0
votes
Fixed

Sprite reference is missing when loading Scene from AssetBundle

2D

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Sep 02, 2020

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Version/s: 2020.3

How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more

0
votes
Fixed

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset - Database

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Sep 02, 2020

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Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Set the Layout to 'Default' (Window -> Layouts -> Default)3. Inside the Assets dire... Read more

1
votes
Fixed

Editor freezes and memory usage increases when moving a selector between...

Package: UI Builder

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Sep 01, 2020

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Version/s: 1.0.0-preview.5

How to reproduce:1. Open the attached project (case-1274584.zip)2. Open the UI Builder window (Window -> UI -> UI Builder)3. D... Read more

6
votes
Fixed

The Inspector is empty when selecting the Blend Tree that has been copie...

Animation

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Sep 01, 2020

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Version/s: 2019.3.15f1, 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "BlendTree" project2. Open the Animator (Window->Animation->Animator)3. In the Project w... Read more

0
votes
Fixed

Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...

Scripting

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Sep 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.3f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Prototype"3. In the project window, open Scripts > "CoroutineHan... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1.4f... Read more

0
votes
Fixed

[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset

Scripting

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Sep 01, 2020

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Version/s:

Steps:1a. Open new 3D template1b. Add HDRP in package manager (10.0.0-preview.27)1c. select Fix All and Create One on HDRP wizard po... Read more

0
votes
Fixed

[HDRP][DXR] Having more than 32 submesh throws console errors

Package: Scriptable Render Pipeline HD

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Sep 01, 2020

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Version/s: 10.0.0-preview.33

Repro steps :- Open test project- Open sample scene- Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh should ... Read more

0
votes
Fixed

FrameTimingManager.GetLatestTimings returns a smaller gpuFrameTime than ...

Vulkan

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Sep 01, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

Reproduction steps:1. Open the user's attached project ("TimingsRendering.zip")2. Open the repro scene ("SampleScene")3. Enter Play ... Read more

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