Search Issue Tracker
Fixed in 10.0.0-preview.27
Votes
0
Found in [Package]
10.0.0-preview.27
Issue ID
1274741
Regression
Yes
[UnityEditor][InputEvent] Incorrect mouse position on Windows when using multiple Editor Windows
[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windows are involved. See the comment section for more details].
Focus moves in Hierarchy on changing Key Color of Chroma Keying under Input Filters section in Graphics Compositor window.
Steps to repro:
1. Create a new project.
2. Windows > Render Pipeline > Graphics Compositor.
3. Enable Compositor > INput Filters > Chroma Keying.
4. Key Color > Click on Color Palette >
5. Click & Drag on the Color Section.
Actual Result:
Focus moves in Hierarchy on changing Key Color of Chroma Keying.
Expected Result:
Focus should not move in Hierarchy on changing Key Color of Chroma Keying
Reproducible in:
2020.2.0b2 with Package Version 10.0.0-preview.27, 9.0.0-preview.54
Working Fine in:
2020.2.0b1 with Package Versio 10.0.0-preview.27,
2020.1.5f1 with Package Version 9.0.0-preview.54.
Environment:
Occurring only on Windows 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URPPreprocessBuild.OnPostProcessBuild is never executed when building the Player
- [Linux] Using CTRL+Shift+A shortcut for Add Component throws GUI Rendering Errors
- Crash on MonoBehaviour::Transfer<YAMLRead> when upgrading the Magic Leap XR Plugin
- Image is distorted when VisualElement is scaled and Scale Mode set to scale-and-crop
- Euler angles return different values during Animation Event when using Playables API and the time is 0
Resolution Note (fix version 10.0.0-preview.27):
Fixed in 2021.1.0a4.949
Resolution Note (fix version 10.0.0-preview.27):
Fixed in Package Version: 10.2.0. with Package Version: 10.2.0.