Search Issue Tracker
[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus the “cybercube_1 (1)” Prefab in the Sc... Read more
Generate Lighting button is greyed out after installing Entities Graphic...
Steps: Use 2022.2.0b12 Create a new URP template project Open SampleScene Open Lighting window, make sure Auto Generate is ON Open P... Read more
TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce:1. Open the attached “IN-17256” project2. Enter Play Mode3. Open and observe the Console window (Window → General →... Read more
Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes
Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more
[URP] GameObjects become unlit when Rendering Path is set to Forward and...
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Select “UniversalRenderer” settings, via the... Read more
[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...
Reproduction steps: Open the user's attached project (“My project.zip”) Build And Run on an Android device Open Frame Debugger (Wind... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more
[URP] Render features with event AfterRendering or AfterRenderingPostPro...
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. In the Search Bar of the Project window search f... Read more
Handles.Color() doesn't work
How to reproduce:1. Open the attached “IN-19766” project2. Open the “SampleScene” Scene3. Double-Click on the “GameObject” GameObjec... Read more
"Property categories" documentation misses info about newly added catego...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved