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Game view renders a black view when Overlay Camera which had an Output T...
How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[WebGL][Android] Screen.orientation doesn't update on Android WebGL
Reproduction steps:1. Import the attached custom Package "screenorientationbug.unitypackage"2. In the Project window under "Assets/S... Read more
[Android] Creating over 512 AndroidJavaClass objects crashes with local ...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the button on the screen Actual: App crashes Reproducible wi... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds
Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more
[WebGL] WebCamDevice.isFrontFacing always returns false on WebGL Android
Reproduction steps:1. Create a new project and Import the attached custom Package "frontfacingissue.unitypackage"2. In the Project w... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more
Editor hitches on Application.Message.MouseMove when using Mouse3 to mov...
How to reproduce:1. Open attached project ("dragrepro.zip")2. Open the scene - SampleScene3. Open the Profiler, enable Deep Profilin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled