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[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more
Line Renderer Edit Points Scene View gizmo is not updated when a Point i...
How to reproduce:1. Open the attached project named "line bug"2. Open the Scene named "bug" and select the Line object in Hierarchy3... Read more
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11 Steps:1. Download attached project (20200908_urp.zip)2. Open project with 2020.23. On ProjectView, search in ... Read more
Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...
Reproduction steps:1. Open user's attached project2. Press "Test" > "Create and Save Asset"3. Repeat step 2 (can take around 5 tr... Read more
PNG Texture has lower quality when loaded during Runtime
How to reproduce:1. Open the attached project's "case_1276004-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce:1. Create a new 3D template project2. Right-Click on the Hierarchy and create a new UI Image object3. Open the Prof... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
Compiler error is thrown in the Console log when assigning a value to a ...
How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size