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UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
HLSLcc generated shader is not compiling due to undeclared variable 'u_x...
To reproduce:1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip"2. Build for Android3. Observe the shader errors via Logcat Exp... Read more
Coroutines do not progress when WebGL app is hidden
How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce:1. Create a new project containing "^" symbol2. Open Build Settings window (File->Build Settings...)3. In Build ... Read more
[UIElements]Error thrown when no panel is selected & searched for panels...
When no panel is selected in the Panel's dropdown list from the UIElements Debugger window and tried to search the panel by "type, n... Read more
Editor crashes in TriangleArea3D when instantiating a ParticleSystem Pre...
How to reproduce:1. Open user-submitted project (LoadEffectBundle_EditorCrashDemo)2. Open the 'SampleScene' scene3. Enter Play Mode4... Read more
Hierarchy View enters a hover state when the parent window is expanded
To reproduce:1. Open any project2. Undock the Hierarchy window3. Hover an element in the hierarchy4. Expand the Hierarchy window by ... Read more
[Android][Vulkan] RenderTexture is cleared every frame when using Vulkan...
To reproduce:1. Open the user's attached project2. Build and deploy the Sample Scene on an Android device3. Swipe on "Scratch Card" ... Read more
[iOS] Profiler doesn't connect to a device if Native iOS script plugin i...
To reproduce:1. Open attached project "iOSRemoteProfilerReproduction.zip"2. Open "SampleScene.unity" scene3. Select Assets > Plug... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
All about bugs
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