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UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
HLSLcc generated shader is not compiling due to undeclared variable 'u_x...
To reproduce: 1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip" 2. Build for Android 3. Observe the shader errors via Logcat ... Read more
Coroutines do not progress when WebGL app is hidden
How to reproduce: 1. Open attached project ("webgl-coroutine-2019.1.zip") 2. Open Build Settings ("File->Build Settings") 3. Switch ... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
[UIElements]Error thrown when no panel is selected & searched for panels...
When no panel is selected in the Panel's dropdown list from the UIElements Debugger window and tried to search the panel by "type, n... Read more
Editor crashes in TriangleArea3D when instantiating a ParticleSystem Pre...
How to reproduce: 1. Open user-submitted project (LoadEffectBundle_EditorCrashDemo) 2. Open the 'SampleScene' scene 3. Enter Play Mo... Read more
Hierarchy View enters a hover state when the parent window is expanded
To reproduce: 1. Open any project 2. Undock the Hierarchy window 3. Hover an element in the hierarchy 4. Expand the Hierarchy window... Read more
[Android][Vulkan] RenderTexture is cleared every frame when using Vulkan...
To reproduce: 1. Open the user's attached project 2. Build and deploy the Sample Scene on an Android device 3. Swipe on "Scratch Car... Read more
[iOS] Profiler doesn't connect to a device if Native iOS script plugin i...
To reproduce: 1. Open attached project "iOSRemoteProfilerReproduction.zip" 2. Open "SampleScene.unity" scene 3. Select Assets > Plug... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce: 1. Open the attached project ("case_1161911-Test_Crosshair1") 2. Open the repro scene ("SampleScene") 3. Enter the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1