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[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Text... Read more
[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more
[VCS] Moving multiple files while version control is enabled is very slow
How to reproduce: 1. Add the attached project to your preferred workspace and open it 2. Connect it to Perforce or Plastic SCM 3.... Read more
[VCS] Perforce 'Open for Branch' and 'Open for Integrate' file states ar...
Detailed repro steps: 1. Create a Unity Project e.g. with the 3D template 2. Connect it to Perforce in the usual way 3. Mark Asse... Read more
[VCS] Submit and Revert window asset lists are cleared out on assembly r...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new mater... Read more
[Perforce] Assets with Unicode characters in their file name cannot be a...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and disable "Automatic... Read more
[VCS] Added Remote status persists in other user's view after It's been ...
How to reproduce: 1. Create a new project in your preferred workspace 2. Connect it to Perforce and submit the initial project (U... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
[VCS] Animations and AnimationControllers are editable when not checked ...
How to reproduce: 1. Create a new project in your preferred workspace 2. Connect it to perforce and create a new animation control... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects