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Cube scales in x axis too when it is scaled in z axis while using Rect Tool
How to reproduce:1. Open attached Unity project2. Select Cube in the Hierarchy window3. Select Rect Tool from Tools bar4. Scale cube... Read more
[MacOS] Game FPS falls ~80% when selecting a GameObject in Hierarchy wit...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Open SampleScene3. Make sure Inspector Window is visible and nothing... Read more
The Application.identifier returns empty string
How to reproduce:1. Open the attached (TestApplicationIdentifier.zip) project2. Open the "SampleScene" Scene3. Enter the PlayMode Ex... Read more
Editor Window loses focus when Color Picker is closed with a keybaord
How to reproduce:1. Open user's attached project2. Go to Window -> UIElements and press Test3. Press Tab until you reach the Colo... Read more
Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Observe the Sprite Atlas animated Sprite3. Enter the Play Mod... Read more
SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...
How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps:1. Open the attached project ("case_1246299-Serialization.zip")2. Notice the ''NewBehaviourScript.test' hides inh... Read more
PolybrushMesh marks mesh object as dirty when opening a scene
How to reproduce:1. Open the attached 'project-1246495.zip' project2. Load the 'SampleScene' scene3. Observe the Console window Expe... Read more
[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open