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2D Collider wireframe dissapears from the Scene when shrinking Collider ...
How to reproduce:1. Open attached "Collider" project and load SampleScene2. Select New Sprite object in Hierarchy and shrink one of ... Read more
Crash on Transform::GetTransformAccess when accessing static GameObject ...
How to reproduce:1. Open the "LAN CRASH REPRO.zip" project2. Open the "lan.unity" scene3. Build & Run the project4. Press Play i... Read more
Collision event delayed when using OnCollisionEnter2d
Steps to reproduce:1. Open attached project2. Open any issued scenes (01IssueCollision2d)3. Click the Play button and wait for a whi... Read more
[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19
Steps to reproduce:1. Open QA stripped project2. Build apk3. Deploy to Android Emulator (AVD) with API <= 194. Wait a minute unti... Read more
Recompiling breaks a majority of scripts
Reproduction steps: 1. Open "TestEditorError.zip" project2. See a single error in the Console Window ("error CS2001: Source file `..... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
Contents of the Build Settings window move when a platform with more set...
How to reproduce:1. Make sure that you have the Android Component installed2. Create a new Unity project3. Go to File > Build Set... Read more
Debugging with async/await doesn't work when using IL2CPP
When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more
[Bolt] GUI Text Width is not calculated correctly when moving from one R...
please follow case 1096878 for back ports, are the underlying issue/fix is the same (@etiennec) To reproduce: 1. Download the attach... Read more
[Mac] Can't change Graphics device to use in standalone built project
To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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