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0
votes
By Design

[Addressable] Sprite Atlas are unpacked after running Fix Analyse Rule

Package: Build Pipeline - Addressables

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Nov 08, 2021

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Version/s: 1.19.4

Reproduction steps: 1. Open the user's attached project "AddressablesTesting.zip" 2. Build Addressables by opening an Addressables G... Read more

3
votes
Fixed

UI Builder breaks cursor's parameters in the .uss file when changing .us...

UI Builder

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Nov 08, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more

0
votes
Fixed

One million variant limit for Always included shaders is checked before ...

Shader System

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Nov 08, 2021

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Version/s: 2019.4, 2022.1

STR: 1. Make a new project using URP template. 2. Copy the Lit shader from URP to Assets. 3. Add the Lit shader to Always included s... Read more

0
votes
Fixed

[UIR][VFX] Context border doesn't render as expected

UI Toolkit

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Nov 08, 2021

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Version/s: 2019.3, 2022.1.0a15

- Open any VFX graph containing context - Observe the unexpected rendering of border Expected: - Same rendering than 2022.1.0a15.20... Read more

0
votes
Fixed

[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP

IL2CPP

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1c1, 2022.1

Reproduction steps: 1. Open the user's attached project "SqliteTest.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Buil... Read more

0
votes
Won't Fix

Unable to obtain license when activating it in the Unity Hub on Windows 7

Package: HUBX

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Nov 08, 2021

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Version/s: 3.0.0-beta.5

Reproduction steps: 1. Open the Unity Hub 2. Sign in 3. Press on the appeared button Manage License 4. Press Add License 5. Press Ge... Read more

1
votes
Fixed

The Height of the label isn't the same size as content of the Label when...

UI Builder

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Nov 08, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "LabelAutoSize.zip" 2. Open Assets > TestUXML.uxml 3. Observe "#m_label1" label Expe... Read more

0
votes
Fixed

[Android] The precision of Render Texture is low on Android devices with...

Shader System

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Nov 08, 2021

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Version/s: 0019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "FP16.zip" project 2. Build and run on an Android device Expected results: The gradie... Read more

0
votes
Fixed

[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...

Package: UI Toolkit

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Nov 08, 2021

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Version/s: Built-in

Reproduction steps: 1. Open user-submitted project 2. Open the "Test Scene" scene from the Assets folder 3. Enter Play Mode 4. Doubl... Read more

0
votes
Fixed

"TLS Allocator ALLOC_TEMP_TLS" errors and "ALLOC_TEMP_MAIN" warnings wit...

Shader System

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Nov 08, 2021

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Version/s: 2019.4, 2021.2.0b3, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the user's attached project "BetterLit2021.3-BuiltIn" from the "development" folder 2. Correct manifest.... Read more

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