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Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to Reproduce:1. Open attached project "case_888605-wRazieWu" Expected result: project opens without crashActual result:. Fatal... Read more
GetComponentsInChildren always gets components from inactive objects
Steps to reproduce:1. Open the attached project(GetComponentsInChildren.zip)2. Open the Main scene3. Play the scene4. Observe the Co... Read more
Trail is choppy when TrailRenderer is set to local space
Reproduction steps: 1. Open the attached project2. Make both Scene and Game views visible3. Enter play mode4. Navigate through the g... Read more
Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...
Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more
[Android] 'Build and Run' attempts to push a build to device even if err...
Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more
Time.realtimeSinceStartup does not advance when app is running in backgr...
Steps to reproduce:1. Open attached project ("892103 repro project.zip")2. Build to iOS3. Deploy to phone4. Disconnect phone from co... Read more
Animation Event does not play if function is overloaded
Steps to reproduce:1. Open attached project2. Open the test scene3. Press play4. Notice the error: Failed to call AnimationEvent Do ... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more
"Unaccounted time between" spikes in CPU usage when selecting objects in...
Lots of "Unaccounted time between" processor load when the project is simply running in play mode. Steps to reproduce:1. Open provid... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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