Search Issue Tracker

2
votes
Fixed

[Mac] Video-heavy project does not get successfully imported when launch...

MacOS

-

Jul 30, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download and extract the linked project 2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode -pr... Read more

0
votes
Fixed
0
votes
Fixed

In Build, world space canvases incorrectly render on top of everything w...

uGUI

-

Nov 18, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene" 2. Open two Game windows. Set o... Read more

0
votes
Fixed

Unity Player crashes on strrchr when launching it with -client or -serve...

Film/TV

-

May 31, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Build the project 3. Launch the player with -client or -server argument Actual result:... Read more

0
votes
By Design

[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...

Android

-

Jun 06, 2019

-

Version/s: 2017.3, 2018.3, 2019.1, 2019.1.5f1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project 2. Build for Android 3. Check Logcat for "CachePath ... Read more

0
votes
Won't Fix

GameObjects which have "NotEditable" flag enabled don't get greyed out i...

Inspector Framework

-

Jun 08, 2019

-

Version/s: 2017.3, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a6

Reproduction steps: 1. Open "MinimalRepro.zip" project and "SampleScene" scene 2. Select "CubeA" 3. "BUGREPORT" -> "Set NotEditable... Read more

0
votes
Won't Fix

[XR][WindowsMR] XRSettings.eyeTextureWidth and eyeTextureHeight return i...

XR SDK

-

Jun 07, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

Steps to reproduce: 1. Download attached project 2. Open SmapleScene 3. Switch platform to UWP 4. Make sure that XR support is enabl... Read more

0
votes
Fixed

Use GUID option does not disables for AssetDefinitionReference asset at ...

Scripting

-

Sep 06, 2019

-

Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce: 1. Create a new project 2. Create a new Asset Definition Reference asset (Create -> Asset Definition Reference) ... Read more

0
votes
Fixed

Sprites are not displayed in a Tilemap when Sprite Atlas is stored in As...

Package

-

Mar 17, 2020

-

Version/s: 2019.2, 2019.3.5f1, 2020.2

Steps to reproduce: 1. Run user-supplied project Expected: the sprites are all the same Actual: the sprites differ, the sprites on... Read more

0
votes
Fixed

Light intensity is lower when switching to WebGL

WebGL

-

Jun 16, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "UIElementsUniteLATurretDemo-master.zip" 2. Navigate to Assets -> Scenes and open... Read more