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Crash on RtlUserThreadStart when entering Play Mode without a dedicated ...
Reproduction steps:1. Open the user's attached project2. Open scene "SimpleRenderStreamingURP"3. Enter Play Mode-- observe crash Rep... Read more
Addressables.LoadAssetAsync API can no longer load Built In Data
How to reproduce:1. Open the attached "TestAddressables.zip" project2. Open the "Main" Scene3. Open the Adressables Groups Window -&... Read more
Game view renders a black view when Overlay Camera which had an Output T...
How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[WebGL][Android] Screen.orientation doesn't update on Android WebGL
Reproduction steps:1. Import the attached custom Package "screenorientationbug.unitypackage"2. In the Project window under "Assets/S... Read more
[Android] Creating over 512 AndroidJavaClass objects crashes with local ...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the button on the screen Actual: App crashes Reproducible wi... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds
Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more
[WebGL] WebCamDevice.isFrontFacing always returns false on WebGL Android
Reproduction steps:1. Create a new project and Import the attached custom Package "frontfacingissue.unitypackage"2. In the Project w... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open