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0
votes
Fixed

[Prefabs] GameObjects can be moved between prefab's elements when a new ...

Scene Management

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Apr 14, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project "1237869.zip"2. Open the "test" scene3. Move GameObject "Slider (10)" to be right belo... Read more

0
votes
Fixed

[Windows] Unity crashes when packing PVRTC variants.

2D

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Feb 14, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more

0
votes
Fixed

[Prefabs] Applying added GameObject to prefab from context menu makes it...

Scene Management

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Apr 14, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project "1237942.zip"2. Open the "test" scene3. In Hierarchy window right-click GameObject "Sp... Read more

0
votes
Won't Fix

[BuildReportInspector] Source Assets and Stripping tabs are not working ...

Window management

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Apr 13, 2020

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Version/s: 2019.3.8f1

Steps to reproduce:1. Open User-supplied project2. Click on Windows->Open Last Report Expected: the tab: Source Assets has an Aud... Read more

0
votes
Fixed

[MacOS] Editor is leaking memory when Aura Camera component is attached ...

MacOS

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Mar 21, 2020

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Version/s: 2019.3.2f1, 2019.3.5f1, 2020.1.0a22, 2020.2

Reproduction steps:1. Open the attached project ("1229502.zip")2. Open "SampleScene"3. Press "Enable Aura Preview" in Scene View Exp... Read more

0
votes
By Design

GL culling state is reset after a call to GL.IssuePluginEvent

Progressive Lightmapper

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Mar 26, 2020

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Version/s: 2017.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more

0
votes
Fixed

Memory Leak in Android build when Full Stack Trace logging is enabled

Mobile

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Apr 08, 2020

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Version/s: 2018.4, 2018.4.15f1

Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more

3
votes
Won't Fix

[IL2CPP] Crash on il2cpp::icalls::mscorlib::System::RuntimeType::get_Dec...

IL2CPP

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Apr 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1236557"2. In the Menu bar select File -> Build And Run Reproducible with: 2018.4... Read more

0
votes
Fixed

[GPU PLM] Moving an Object while baking breaks directionality

Progressive Lightmapper

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Apr 15, 2020

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Version/s: 2019.1.0a14

Steps to reproduce: 1. Open the updated CornellBox project2. Open the Test Runner Window (Window > General > Test Runner)3. Cl... Read more

0
votes
Duplicate

Android device will not connect to Profiler after USB was disconnected, ...

Profiling

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Apr 15, 2020

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Version/s: 2020.2.0a5

Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more

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