Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.1.0a14
Issue ID
1238156
Regression
Yes
[GPU PLM] Moving an Object while baking breaks directionality
Steps to reproduce:
1. Open the updated CornellBox project
2. Open the Test Runner Window (Window > General > Test Runner)
3. Click Run All
4. Observe the Scene View
Reproduces in: 2019.1.0a14, 2019.1.0b1, 2019.3.0a3, 2019.3.0a10, 2019.3.0b8, 2019.3.0f5, 2019.3.7f1, 2020.1.0b1, 2020.2.0a4, 2020.2.0a5, 2020.2.0a6
Could not reproduce with: 2019.1.0a10, 2019.1.0a5, 2019.1.0a1, 2018.2.21f1
Could not repro on 2020.2.0a12 because of a bake looping bug currently under investigation.
Note: This only reproduces with the GPU Lightmapper, and with Progressive Updates ON.
If you're trying to repro the bug and iterate fast, it is recommended to use the lowest possible sample counts, GPU PLM and no filtering.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment