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EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more
[VFX Graph] Can not create VFX Graph containing the same name when creat...
How to reproduce: 1. Create two new VFX graphs in Project Browser and open them 2. Delete 'New VFX 1' in order empty VFX Graph windo... Read more
[SceneTemplate] Opening Unity when a "LastOpenedScene" is set but the sc...
When opening a project, if the user preference "LastOpenedScene" is set but the scene does not exist in the project, an exception is... Read more
VFX window can not be opened and errors are thrown when graph is created...
How to reproduce: 1. Create two VFX Graphs in Project Browser 2. Open them both 3. Delete them both from project browser in order to... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)... Read more
Timeline rebuilds and evaluates Playable graph when selecting a timeline...
How to reproduce: 1. Open the attached "1367676" project 2. Open the Timeline tab (Window -> Sequencing -> Timeline) 3. Select the ... Read more
[Ubuntu 20.4] Editor crashes silently when opening a project with Vulkan...
Reproduction steps: 1. Make sure your Linux device does not have Vulkan support installed (new installation of Linux) 2. Create a ne... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project 2. run test... Read more
[UI Toolkit][Slider] Slider Input Field doesn't show values and there's ...
How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Take a look at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened