Search Issue Tracker
Fixed in 2021.3.25f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a26
Votes
0
Found in
2021.3.15f1
2022.2.0b16
2023.1.0a20
Issue ID
UUM-20435
Regression
No
[VFX/SG/HDRP] Unexpected Motion Vector output during first frame
While using ShaderGraph integration with Motion Vector and VFX, you can notice the really first frame of spawn of a particle output wrong motion vector
!image-2022-11-30-10-37-45-452.png|thumbnail!
See attached package.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment