Search Issue Tracker
Active
Fixed in 2023.1.0a26
Under Consideration for 2021.3.X, 2022.2.X
Votes
0
Found in
2021.3.15f1
2022.2.0b16
2023.1.0a20
Issue ID
UUM-20435
Regression
No
[VFX/SG/HDRP] Unexpected Motion Vector output during first frame
While using ShaderGraph integration with Motion Vector and VFX, you can notice the really first frame of spawn of a particle output wrong motion vector
!image-2022-11-30-10-37-45-452.png|thumbnail!
See attached package.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest 2] Surface shader and multi-view sampling custom textures broken in Quest 2
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
Add comment