Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.42f1
Issue ID
UUM-20431
Regression
No
[Android] Maximum deltaTime is reached when opening an app from the background
Reproduction steps:
- Open the user’s attached project (“My project (1).zip“)
- Open the “Assets/Scenes/SampleScene.unity“ Scene
- Build and run on an Android device
- Open the Window > Analysis > Android Logcat window
- Press the “Home” button to send the app to the background
- Press the “Overview” button and open the app from the background
- Observe the Android Logcat window
Expected result: Notice that all frames have similar deltaTime values that are not 0.3333333
Actual result: Notice that the 3rd (or the 2nd or 4th ...) frame after resuming the app has the deltaTime of 0.3333333
Reproducible with: 2020.3.42f1
Not reproducible with: 2021.2.0a20, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20
Could not test with: 2021.1.0a1, 2021.2.0a19 (com.unity.collab-proxy@1.17.2\Editor\Collaborate\Components\AdapterListView.cs(40,24): error CS1061: 'ListView' does not contain a definition for 'fixedItemHeight' and no accessible extension method 'fixedItemHeight' accepting a first argument of type 'ListView' could be found)
Reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Not reproducible with devices:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Reproduced on: Windows 10 Enterprise 21H2
Notes:
- Notice that there is no evident spike in the profiler that would explain this
- 0.33s is the Time.maximumDeltaTime defined by the app
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
Fixed in 2021.2.0a19. Fix is not backporteable.