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[ProBuilder] Unable to select "Selection Tool" in the Scene View when Pr...
Object, Vertex, Edge, Face Selection Tool is not selected in the Scene View on maximizing and minimizing the ProBuilder window, Refe... Read more
[DeviceSimulator][CustomDevice] Device overlay is shaped incorrectly whe...
How to reproduce:1. Open the attached project2. Go to Preferences -> Device Simulator and set path to opened projects Assets/devi... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce:1. Open the attached project "Case_1285042"2. Switch to IOS support3. Deploy the project to a device with Xcode4.... Read more
The Gradient window closes on the 2nd click on the Gradient field
How to reproduce it:1. Open attached project '1285035.zip'2. Load 'Scene' scene from 'Assets' folder3. Click on 'GameObject' GameObj... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the W... Read more
[Packages] UNITY_TESTS_FRAMEWORK Constraint shows error when added
How to reproduce:1. Open "PackagesUnityIncludeTests.zip" project2. Go to Packages -> Actions -> Tests -> Runtime -> Vest... Read more
[TMP] "Global Offsets & Scale" input field is overlap with its title und...
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more
[MacOS] Top of Game View is black when “Use display in HDR mode” is enab...
How to reproduce:1. Open attached project “Case_1285015”2. Open the Game View window3. Observe the top part of the window Expected r... Read more
Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behavi...
How to reproduce:1. Plug in a controller with "HID compliant game controller" drivers2. Open project from "controller_crash.zip"3. O... Read more
Polygon Collider 2D generates a Collider near a single vertex when a Gam...
How to reproduce:1. Open the user's attached "SpriteShapeCollisionBug" project2. Open the "SampleScene" Scene3. In Hierarchy select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved