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Environment.TickCount does not update when phone is in sleep mode
Steps to reproduce:1. Build and run the supplied project2. Unplug the phone before starting3. When the app is running, turn off the ... Read more
[New Input System] Tapping the Scroll Bar makes it jump to the bottom, n...
Reproduction steps:1. Open "1193571" project2. Enter Play mode3. Tap in the middle of the Scroll Bar Expected Result: The Scroll bar... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
[Output] Shader errors when compiling the runtime shader of a lit output...
Repro steps:1. Open the attached VFX2. Enable Runtime Mode (Forced)3. Observe that the effect doesn't render and console errors are ... Read more
Unity titlebar reports Trial license
Many users are reporting that their Unity is showing as Trial version instead of Pro/Plus.Forum threads:https://forum.unity.com/thre... Read more
Slider becomes light cyan when it is disabled
How to reproduce:1. Open the attached project("Slider_Visual")2. Select the "sprite" in the Assets3. Observe "Aniso Level" slider Ex... Read more
Locked Project Browser window acts/behaves as unlocked when text is ente...
How to reproduce:1. Open the attached 'Reflection Probe Report.zip' project2. Lock the open Project window3. In the Project window's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates