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Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] )2. Op... Read more
Text editing rectangle is offset from its UI Element in UI Builder
Steps to reproduce:1. Open any project2. Open Window>UI Toolkit>UI Builder3. Add a button4. Increase the size of the button ve... Read more
“Recompile And Continue Playing” setting is ignored when the "Auto Refre...
Reproduction steps:1. Open the “TestRecompileAfterPlaying” Project2. Open the “Assets/Test.unity” Scene3. In the top menu open Unity... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: Open the attached project “UITKbug“ Go to “Window > App UI > Open Storybook” In the window “App UI - Story... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: Open the attached project “TestProject” Open “Assets/Scenes/Test.unity” scene Click the “Assets/Cube.prefab” ass... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce:1. Open the user-attached project “UBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press LeftCtrl+Back... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a new 3D Object “Cube”3. Select the newly created GO4. E... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument