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PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce:1. Open the user-submitted project2. Open the Build Settings window and change the Platform to 'Windows, Mac, Linux... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
Crash on CopyImportedObjectMetaInfo when importing assets after saving s...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/PlayerControler.cs”3. Add a comment line anywhere4. Save sc... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets > UIDoc Expected result: The text does not go over boundsActu... Read more
Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps:1. Start the user-attached project Expected result: Editor starts normallyActual result: Editor crashes when star... Read more
"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
To reproduce:1. Open the project “IN-8973”2. Open the scene “SampleScene”3. Press CMD + N (CTRL + N) to open new scene creation wind... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more
[M1] Crash when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps:1. Open the attached project "NOHDRP lighting.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled