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0
votes
Duplicate

[Android][LWRP] Lightmaps don't render properly on LWRP with "SRP Batche...

Package: Scriptable Render Pipeline Lightweight

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Jul 02, 2019

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Version/s:

Reproduction steps: 1. Open "lightmapError.rar" project and "stage01-00-night" scene 2. Build & Run for Android 3. Notice how the s... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more

8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project 2. In the Project tab, select the... Read more

0
votes
Fixed

Light2D - Colour picker only works when clicked on the right-hand side o...

Package: Scriptable Render Pipeline Lightweight

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Jun 18, 2019

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Version/s: 7.1.2

Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more

2
votes
Fixed

[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spritesh...

Package: Scriptable Render Pipeline Lightweight

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Jun 19, 2019

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Version/s: "com.unity.render-pipelines.lightweight": "6.7.1"

[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spriteshape conflicts with the LWRP 2D renderer How we can reproduc... Read more

1
votes
Fixed

Light2D - Seams present when using 2D point light

Package: Scriptable Render Pipeline Lightweight

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Jun 19, 2019

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Version/s: 6.7.1

When using a point light there are noticeable seams in the textures. Steps to reproduce. - Create a new project with LWRP and 2D ... Read more

2
votes
By Design

Light2D - Sprite-Lit-Default material is not re-selectable if changed.

Package: Scriptable Render Pipeline Lightweight

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Jun 20, 2019

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Version/s: 6.7.1

If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more

0
votes
Fixed

[LWRP][XR LIH] Light does not Illuminate GameObjects at a certain positi...

Package: Scriptable Render Pipeline Lightweight

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Aug 06, 2019

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Version/s: 6.9.0

Steps to reproduce: 1. Open users attached project "LightsBugUnity.zip" 2. Open "SampleScene" 3. In the Hierarchy Window select "Cub... Read more

0
votes
Fixed

[2DRenderer] Same sprites with normal maps and different rotations are l...

Package: Scriptable Render Pipeline Lightweight

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Jun 30, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene" 2. In Hierarchy window, select "aste... Read more

3
votes
Fixed

[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...

Package: Scriptable Render Pipeline Lightweight

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May 21, 2019

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Version/s: 5.7.2

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project 2. Enter Play Mode 3. Open Window > Ana... Read more

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