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0
votes
Fixed

[HDRP] Lightning artifacts are visible when Compositor is enabled

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 10.1.0

How to reproduce:1. Open attached "Compositor Tests.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Move around th... Read more

0
votes
Fixed

The Tile Palette is not marked as dirty and changes are lost after editi...

2D

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the user's attached project and open 'SampleScene'2. Open Window > 2D > Tile Palette3. Select the 'ti... Read more

0
votes
Fixed

[XR]][Vulkan][Quest1] Apps have significantly higher memory consumption ...

Vulkan

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Oct 22, 2020

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Version/s: 2019.4, 2020.1, 2020.1.10f1, 2020.2, 2021.1

Repro steps:1. Open the user's attached project "VulkanTest.zip"2. Make sure Graphics API is set to GLES3. Build and Run on Quest1/2... Read more

0
votes
Fixed

Entities are not converted with all Components when Namespace is changed

Package: Entity Component System (ECS)

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Oct 22, 2020

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Version/s: 0.14.0-preview.19

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more

0
votes
Fixed

[Graph View] Nodes are not getting created after applying double-click i...

Package: Shader Graph

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Oct 22, 2020

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Version/s: 10.1.0, 10.0.0-preview.27., 8.2.0, 8.1.0

In the Shader Graph Window, while creating nodes with a Mouse double-click over the Node panel, Mouse double-click doesn't work for ... Read more

0
votes
Fixed

'Missing Profiler.EndSample' errors when submitting context in endCamera...

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 11.0.0

Reproduction steps:1. Open or create any HDRP project2. Create and open an empty Scene (Create -> Scene)3. Attach the provided Cu... Read more

0
votes
Fixed

[HDRP] NullReferenceException thrown on creating new HDRPAsset in the "H...

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 10.1.0, 10.0.0-preview.27

On creating a new HDRenderPipelineAsset from selecting Fix All button in the HD Render Pipeline Wizard causes Editor to throw NullRe... Read more

0
votes
Fixed

[Input System] InputTestFixture destroys test scene

Package: Input System

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Oct 22, 2020

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Version/s: 1.1-preview.2

https://forum.unity.com/threads/input-when-the-game-does-not-have-focus-for-integration-tests.991142/#post-6441494 InputTestFixture.... Read more

0
votes
Fixed

[DOTS] Entity sometimes doesn't render during playmode

Package: DOTS Hybrid Renderer

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Oct 22, 2020

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Version/s: 0.8.0-preview.19

Reproduction steps:1. Open user attached Project "AtlasUnity"2. Open "Assets/Scenes/ProductionScene" scene3. Press Play4. If the gro... Read more

0
votes
Fixed

[CPU PLM] Enabling indirect denoising and gaussian AO filter causes brig...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2020.1.0a12, 2020.1.9f1

Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more

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