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Forward+: Divergence warning in LightCookieInput.hlsl when using cookie
Steps to reproduce:1. Open the “14.0.3 SG Shader Error” project2. Select the “New Shader Graph” shader3. Observe the shader “Errors”... Read more
Rule Tile corrupts when upgrading versions
Steps to reproduce:1. Open the “rule_tile_issue” project2. Select “RuleTile_Wall_Wood” in Assets/RuleTile and observe the Inspector ... Read more
[UI Toolkit] Sprites show fragments from other Sprites when using Visual...
Steps to reproduce:1. Open the “SpriteUI test” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDouble” textur... Read more
Mouse clicks are not recognised correctly in Game View with Cinemachine ...
How to reproduce:1. Open the attached project “IN_16588”2. Open the “SampleScene” Scene in Scenes3. Select “Virtual Camera” GameObje... Read more
"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...
How to reproduce:1. Open the attached project “IN_14858”2. Make sure WebGL is selected as a platform in Build Settings3. Open “Sampl... Read more
Preview of UV charts for realtime lightmaps fails with console error
How to reproduce:1. Open the project “IN_23610”2. Press Window → Rendering → Lighting3. Press “Realtime Lightmaps”4. Open the previe... Read more
[Linux] Editor panel focus gets switched when the arrow keys are pressed...
How to reproduce:1. Create a new project2. Enter Play Mode3. Make sure the Game view is focused4. Press the left arrow key Expected ... Read more
Projects don't open while holding down the Alt key
Reproduction steps:1. Open Unity Hub2. While holding down Alt try to open any project from the Projects list Expected result: the pr... Read more
[HDRP] Buffers sampling in shadergraph is broken when using low resultio...
Steps to reproduce: Open "Scenes/SampleScene" in the attached project Look at the game view rendering Result:!image-2022-12-16-14-24... Read more
[HDRP][Water] There's no way to sync simulation time across water surfac...
The idea is to have a function to be able to sync the simulation time once so that multiplayer game using water show the same experi... Read more
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