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Fixed in 2022.2.2f1

Fixed in 2023.1.0a24

Votes

0

Found in

2022.2.0b16

2023.1.0a19

Issue ID

UUM-21673

Regression

Yes

[UI Toolkit] Sprites show fragments from other Sprites when using VisualTreeAsset

UI Toolkit Framework

-

Steps to reproduce:
1. Open the “SpriteUI test” project
2. Open the “Sprites” scene
3. Enter Play Mode
4. Observe the “AxeDouble” texture in the Game view

Expected result: Shows the texture
Actual result: The texture is showing with the fragment from another texture

Reproducible with: 2022.2.0a15, 2022.2.0b16, 2023.1.0a19
Not reproducible with: 2021.3.14f1, 2022.1.23f1, 2022.2.0a14
Could not test with: 2020.3.42f1 (old UGUI), 2023.1.0a1-2023.1a9 (Different bug), 2022.2.0b5-2022.2.0b14 (Different bug)

Reproduced on: macOS Monterey 12.2 (Intel)

Note: Reproducible in both Editor and in a build

  1. Resolution Note (fix version 2022.2.2f1):

    Fixed by another internal issue: UUM-20050: VisualElement with tight-mesh sprite may show neighboring sprites when a SpriteAtlas is used

  2. Resolution Note (fix version 2023.1.0a24):

    Fixed by another internal issue: UUM-20050: VisualElement with tight-mesh sprite may show neighboring sprites when a SpriteAtlas is used

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